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For a small fraction of the player base, these games are very susceptible to becoming Serious Business, with some players spending astronomical sums just to get the best equipment and Character Class.Game design jargon calls these players Whales (a term used by gamblers to describe someone who spends extravagant amounts of money on his favorite game) - they are usually the major source of a game's income and how badly you should milk them is a permanent ethical question for any game company.Because 95% of the stuff people want are in the Garapon, people are unable to actually improve on their bots unless they were willing to sell their houses.Didn't help that the Gashapon was more or less a part of Japanese culture and that most Otaku are very willing to throw their money away on mostly useless stuff, so [Japanese] players were OK with that sort of thing and Cyber Step hoped that it would be the same case with the [English] players...Some games make progress dependent on Level Grinding and/or Money Grinding that becomes obscenely tedious without shelling out real money for Experience Boosters or other things that reduce the time for grinding or eliminate the need for it.Any way that you cut this, you aren't going to get very far without reaching for your wallet.To elaborate is no avail, learn'd and unlearn'd feel that it is so.
4 Trippers and askers surround me, People I meet, the effect upon me of my early life or the ward and city I live in, or the nation, The latest dates, discoveries, inventions, societies, authors old and new, My dinner, dress, associates, looks, compliments, dues, The real or fancied indifference of some man or woman I love, The sickness of one of my folks or of myself, or ill-doing or loss or lack of money, or depressions or exaltations, Battles, the horrors of fratricidal war, the fever of doubtful news, the fitful events; These come to me days and nights and go from me again, But they are not the Me myself.
See also Revenue-Enhancing Devices, which is when there are lots of extra goodies and bonuses to buy along with the game.
Some games will use the Sunk Cost Fallacy to keep players spending money again and again.
There's also the need to maintain a balance so that the whales don't become overwhelmingly powerful that they drive everybody else out of the game...which in turn can lead to the whales themselves also moving on to another game after the "massively multiplayer" portion of your MMO is gone.
"(...) Cyber Step continues to churn out Garapon updates non-stop, not even bothering with the Shop in terms of UC and Rt (it took months until an actual bot appeared in the Shop, and it was only 1 bot).